P> It has not! Read the RKM! They say nothing of the kind. They fully
P> acknowledged tht there are situationsin which it is needed.
Yeah.. When?
P> Exactly. So how do you make this jive with your claims of it's illegal
P> to hit the hardware? And it's not exactly like the HWRM is filled with
P> errors and the OS ones are spotless!
C='s policy was "don't bang the h/w". I have always heard this. It was only game/demo coders that didn't follow the policy because it was "kewl".
P> Uh, many features the chipset aren't even supported by the OS and
P> they happen to been extremely relevant to game programming. The Amiga
P> would have been blown outof the water by the ST and died 10 years ago if
P> not for htting
Uhum.. Write a library with those routines for crying out loud!
P> This is what always gets me, it's always the people who don't give
P> the slightest about games and demos who go on and on about the devil's
P> spawn who hit the hardware directly. Oh well, whatever.
There isn't just demos and games that hit the hardware. Most of those programs that does gets nuked pretty fast by me. I really dislike programs that causes gurus just because the programmer is an old democoder that never learned to do things the right way through the OS.
Since the Amiga has a fast and compact OS, that should not be so hard.